Initial working Kanimaji implementation

This commit is contained in:
TennesseeTrash 2025-06-06 18:57:42 +02:00
parent 4e87a67296
commit 99901b878a
8 changed files with 588 additions and 83 deletions

View file

@ -1,29 +1,78 @@
#include "Kanimaji/Colour.hpp"
#include "Kanimaji/Config.hpp"
#include "Kanimaji/Kanimaji.hpp"
#include "SVG.hpp"
#include <ctre.hpp>
#include <pugixml.hpp>
#include <print>
#include <format>
#include <string_view>
namespace Kanimaji
{
namespace
{
constexpr std::string_view strokeBorderWidth = "4.5";
constexpr std::string_view strokeBorderColour = "#666";
constexpr GroupConfig StrokeBorderConfig { .Width = 5, .Colour = Colour::FromHex("#666") };
constexpr GroupConfig StrokeUnfilledConfig{ .Width = 2, .Colour = Colour::FromHex("#EEE") };
constexpr GroupConfig StrokeFilledConfig { .Width = 3.1, .Colour = Colour::FromHex("#000") };
constexpr GroupConfig BrushConfig { .Width = 5.5, .Colour = Colour::FromHex("#F00") };
constexpr GroupConfig BrushBorderConfig { .Width = 7, .Colour = Colour::FromHex("#666") };
constexpr std::string_view strokeUnfilledWidth = "3";
constexpr std::string_view strokeUnfilledColour = "#EEE";
constexpr std::string_view strokeFillingColour = "#F00";
constexpr std::string_view strokeFilledWidth = "3.1";
constexpr std::string_view strokeFilledColour = "#000";
constexpr Colour StrokeFillingColour = Colour::FromHex("#F00");
constexpr std::string_view brushColour = "#F00";
constexpr std::string_view brushWidth = "5.5";
constexpr std::string_view brushBorderColour = "#666";
constexpr std::string_view brushBorderWidth = "7";
// What the fuck is this?
constexpr double WaitAfter = 1.5;
using namespace std::string_view_literals;
constexpr auto StrokeProgressionFormat = (
" @keyframes stroke-{} {{\n"
" 0.000% {{ stroke-dashoffset: {:.3f}; }}\n"
" {:.3f}% {{ stroke-dashoffset: {:.3f}; }}\n"
" {:.3f}% {{ stroke-dashoffset: 0; }}\n"
" 100.000% {{ stroke-dashoffset: 0; }}\n"
" }}\n"sv
);
constexpr auto AnimationVisibilityFormat = (
" @keyframes showhide-{} {{\n"
" {:.3f}% {{ visibility: hidden; }}\n"
" {:.3f}% {{ stroke: {}; }}\n"
" }}\n"sv
);
constexpr auto AnimationProgressionFormat = (
" #{} {{\n"
" stroke-dasharray: {:.3f} {:.3f};\n"
" stroke-dashoffset: 0;\n"
" animation: stroke-{} {:.3f}s {} infinite,\n"
" showhide-{} {:.3f}s step-start infinite;\n"
" }}\n"sv
);
constexpr auto BrushVisibilityFormat = (
" @keyframes showhide-brush-{} {{\n"
" {:.3f}% {{ visibility: hidden; }}\n"
" {:.3f}% {{ visibility: visible; }}\n"
" 100.000% {{ visibility: hidden; }}\n"
" }}\n"sv
);
constexpr auto BrushProgressionFormat = (
" #{}, #{} {{\n"
" stroke-dasharray: 0 {:.3f};\n"
" animation: stroke-{} {:.3f}s {} infinite,\n"
" showhide-brush-{} {:.3f}s step-start infinite;\n"
" }}\n"sv
);
pugi::xml_node append_group(pugi::xml_node &svg, std::string_view name, GroupConfig config)
{
pugi::xml_node newGroup = svg.append_child("g");
newGroup.append_attribute("id") = name;
newGroup.append_attribute("style") = std::format(
"fill:none;stroke:{};stroke-width:{};stroke-linecap:round;stroke-linejoin:round;",
config.Colour.ToHex(), config.Width
);
return newGroup;
}
}
bool Animate(const std::string& source, const std::string& destination)
@ -39,13 +88,13 @@ namespace Kanimaji
});
std::string text = comment.value();
text.append(
"\n"
"===============================================================================\n"
"\n"
"\n===============================================================================\n\n"
"This file has been modified by the Kanimaji tool\n"
"avilable here: (TODO)\n\n"
"The Kanimaji tool is based on the original kanimaji.py\n"
"script available here: https://github.com/maurimo/kanimaji\n\n"
"The Kanimaji tool is based on the original kanimaji.py script.\n"
"Copyright (c) 2016 Maurizio Monge\n"
"The script is available here: https://github.com/maurimo/kanimaji\n"
"Used under the terms of the MIT licence as specified in the project's README.md\n\n"
"Modifications (compared to the original KanjiVG file):\n"
"* The stroke numbers were removed\n"
"* Special Styles section (and accompanying <g> and <use> tags) were generated\n"
@ -53,9 +102,6 @@ namespace Kanimaji
comment.set_value(text);
pugi::xml_node svg = doc.child("svg");
pugi::xml_attribute xmlns = svg.attribute("xmlns");
svg.append_attribute("xmlns:xlink") = "http://www.w3.org/1999/xlink";
svg.append_attribute("xlink:used") = "";
svg.remove_child(svg.find_child([](pugi::xml_node& node) {
return std::string_view(node.attribute("id").as_string()).contains("StrokeNumbers");
@ -64,78 +110,94 @@ namespace Kanimaji
pugi::xml_node paths = svg.find_child([](pugi::xml_node& node) {
return std::string_view(node.attribute("id").as_string()).contains("StrokePaths");
});
paths.attribute("style") = "fill:none;visibility:hidden;";
std::string baseId = paths.attribute("id").as_string();
baseId.erase(0, baseId.find('_') + 1);
std::println("{}", baseId);
// 1st pass for getting information
float totalLength = 50;
double totalLength = 0.0;
for (const auto& path : svg.select_nodes("//path")) {
std::println("{}", path.node().attribute("d").as_string());
std::string_view d = path.node().attribute("d").as_string();
totalLength += SVG::Path(d).Length();
try {
totalLength += SVG::Path(d).Length();
}
catch (const SVG::ParseError& e) {
return false;
}
}
std::string styles = "/* Styles autogenerated by Kanimaji, please do not edit manually. */";
std::string styles =
"\n /* Styles autogenerated by Kanimaji, please do not edit manually. */\n";
pugi::xml_node background = svg.append_child("g");
background.append_attribute("id") = "kvg:Kanimaji_Background_" + baseId;
background.append_attribute("style") = std::format(
"fill:none;stroke:{};stroke-width:{};stroke-linecap:round;stroke-linejoin:round;",
strokeUnfilledColour, strokeUnfilledWidth
);
pugi::xml_node brushBackground = svg.append_child("g");
brushBackground.append_attribute("id") = "kvg:Kanimaji_BrushBackground_" + baseId;
brushBackground.append_attribute("style") = std::format(
"fill:none;stroke:{};stroke-width:{},stroke-linecap:round;stroke-linejoin:round;",
brushBorderColour, brushBorderWidth
);
pugi::xml_node animation = svg.append_child("g");
animation.append_attribute("id") = "kvg:Kanimaji_Animation_" + baseId;
animation.append_attribute("style") = std::format(
"fill:none;stroke:{};stroke-width:{};stroke-linecap:round;stroke-linejoin:round;",
strokeFilledColour, strokeFilledWidth
);
pugi::xml_node brush = svg.append_child("g");
brush.append_attribute("id") = "kvg:Kanimaji_Brush_" + baseId;
brush.append_attribute("style") = std::format(
"fill:none;stroke:{};stroke-width:{};stroke-linecap:round;stroke-linejoin:round;",
brushColour, brushWidth
);
auto background = append_group(svg, "kvg:Kanimaji_Stroke_Background_" + baseId, StrokeUnfilledConfig);
auto brushBorder = append_group(svg, "kvg:Kanimaji_Brush_Background_" + baseId, BrushBorderConfig);
auto animation = append_group(svg, "kvg:Kanimaji_Animation_" + baseId, StrokeFilledConfig);
auto brush = append_group(svg, "kvg:Kanimaji_Brush_" + baseId, BrushConfig);
double previousLength = 0.0;
double currentLength = 0.0;
// 2nd pass to prepare the CSS
for (const auto& xpath : svg.select_nodes("//path")) {
pugi::xml_node path = xpath.node();
std::string id = path.attribute("id").as_string();
std::string css = id;
css.replace(css.find(":"), 1, "\\\\3a ");
// Generate the actual styles
// - A few simplifications for now
// - Do not use the path lengths and appropriate scaled time,
// use a simplified version based solely on the stroke number.
double segmentLength = SVG::Path(path.attribute("d").as_string()).Length();
previousLength = currentLength;
currentLength += segmentLength;
double startTime = 100.0 * (previousLength / totalLength);
double endTime = 100.0 * (currentLength / totalLength);
pugi::xml_attribute idAttr = path.attribute("id");
if (!idAttr) {
continue;
}
std::string id = idAttr.as_string();
std::string css = id;
if (auto colonPos = css.find(':'); colonPos != css.npos) {
css.replace(css.find(":"), 1, "\\:");
}
std::string pathId = id;
if (pathId.starts_with("kvg:")) {
pathId = pathId.substr(4);
}
double totalTime = 4.0;
styles.append(std::format(StrokeProgressionFormat,
pathId, segmentLength, startTime, segmentLength, endTime));
styles.append(std::format(AnimationVisibilityFormat,
pathId, startTime, endTime, StrokeFillingColour.ToHex()));
styles.append(std::format(AnimationProgressionFormat,
css + "-kanimaji-animation", segmentLength, segmentLength,
pathId, totalTime, "ease-in-out", pathId, totalTime));
styles.append(std::format(BrushVisibilityFormat, pathId, startTime, endTime - 0.001));
styles.append(std::format(BrushProgressionFormat,
css + "-kanimaji-brush", css + "-kanimaji-brush-background",
segmentLength, pathId, totalTime, "ease-in-out", pathId,
totalTime));
pugi::xml_node useBackground = background.append_child("use");
useBackground.append_attribute("id") = id + "-background";
useBackground.append_attribute("xlink:href") = "#" + id;
useBackground.append_attribute("id") = id + "-kanimaji-background";
useBackground.append_attribute("href") = "#" + id;
pugi::xml_node useBrushBackground = brushBackground.append_child("use");
useBrushBackground.append_attribute("id") = id + "-brush-background";
useBrushBackground.append_attribute("xlink:href") = "#" + id;
pugi::xml_node useBrushBackground = brushBorder.append_child("use");
useBrushBackground.append_attribute("id") = id + "-kanimaji-brush-background";
useBrushBackground.append_attribute("href") = "#" + id;
pugi::xml_node useAnimation = animation.append_child("use");
useAnimation.append_attribute("id") = id + "-animation";
useAnimation.append_attribute("xlink:href") = "#" + id;
useAnimation.append_attribute("id") = id + "-kanimaji-animation";
useAnimation.append_attribute("href") = "#" + id;
pugi::xml_node useBrush = brush.append_child("use");
useBrush.append_attribute("id") = id + "-brush";
useBrush.append_attribute("xlink:href") = "#" + id;
useBrush.append_attribute("id") = id + "-kanimaji-brush";
useBrush.append_attribute("href") = "#" + id;
}
// This is how we add styles - prepare the whole thing in a separate buffer first.
styles.append(" ");
pugi::xml_node style = svg.prepend_child("style");
style.append_attribute("id") = "kvg:Kanimaji_Style";
style.append_child(pugi::node_pcdata).set_value(styles);