Add better timings, and proper configuration

This commit is contained in:
TennesseeTrash 2025-06-08 00:23:46 +02:00
parent 0b32af33b8
commit 5750bb8177
13 changed files with 385 additions and 240 deletions

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@ -1,4 +1,3 @@
include(${PROJECT_SOURCE_DIR}/CMake/ctre.cmake)
include(${PROJECT_SOURCE_DIR}/CMake/pugixml.cmake)
add_library(Kanimaji STATIC)
@ -10,7 +9,6 @@ target_compile_features(Kanimaji
target_link_libraries(Kanimaji
PRIVATE
ctre
pugixml
)
@ -21,7 +19,8 @@ target_include_directories(Kanimaji
target_sources(Kanimaji
PRIVATE
"Source/Colour.cpp"
"Source/Error.cpp"
"Source/Kanimaji.cpp"
"Source/Settings.cpp"
"Source/SVG.cpp"
)

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@ -1,20 +0,0 @@
#ifndef KANIMAJI_CONFIG_HPP
#define KANIMAJI_CONFIG_HPP
#include "Colour.hpp"
namespace Kanimaji
{
struct GroupConfig
{
double Width;
Colour Colour;
};
struct AnimationSettings
{
};
}
#endif // KANIMAJI_CONFIG_HPP

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@ -1,9 +1,32 @@
#ifndef KANIMAJI_ERROR_HPP
#define KANIMAJI_ERROR_HPP
#include <stdexcept>
namespace Kanimaji
{
class Error : public std::runtime_error
{
using std::runtime_error::runtime_error;
};
class FileError : public Error
{
using Error::Error;
};
class ParseError : public Error
{
public:
ParseError(std::size_t current, std::string_view message);
std::size_t Position() const
{
return mPosition;
}
private:
std::size_t mPosition;
};
}
#endif // KANIMAJI_ERROR_HPP

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@ -1,16 +1,20 @@
#ifndef KANIMAJI_KANIMAJI_HPP
#define KANIMAJI_KANIMAJI_HPP
#include "Settings.hpp"
#include <filesystem>
#include <string>
namespace Kanimaji
{
bool Animate(const std::string& source, const std::string& destination);
using Path = std::filesystem::path;
constexpr bool Animate(const std::string& filename)
{
return Animate(filename, filename);
}
void AnimateFile(const Path& source, const Path& destination,
const AnimationSettings& settings = AnimationSettings::Default());
std::string Animate(const std::string& source,
const AnimationSettings& settings = AnimationSettings::Default());
}
#endif // KANIMAJI_KANIMAJI_HPP

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@ -1,5 +1,5 @@
#ifndef KANIMAJI_COLOUR_HPP
#define KANIMAJI_COLOUR_HPP
#ifndef KANIMAJI_RGB_HPP
#define KANIMAJI_RGB_HPP
#include <cstdint>
#include <string>
@ -56,16 +56,16 @@ namespace Kanimaji
}
}
struct Colour
struct RGB
{
std::uint8_t Red;
std::uint8_t Green;
std::uint8_t Blue;
static constexpr Colour FromHex(std::string_view hex)
static constexpr RGB FromHex(std::string_view hex)
{
if (hex.empty()) {
return Colour { .Red = 0, .Green = 0, .Blue = 0 };
return RGB { .Red = 0, .Green = 0, .Blue = 0 };
}
if (hex[0] == '#') {
@ -74,12 +74,12 @@ namespace Kanimaji
for (char ch : hex) {
if ((ch < '0' || ch > '9') && (ch < 'A' || ch > 'F') && (ch < 'a' && ch > 'f')) {
return Colour { .Red = 0, .Green = 0, .Blue = 0 };
return RGB { .Red = 0, .Green = 0, .Blue = 0 };
}
}
if (hex.length() == 3) {
return Colour {
return RGB {
.Red = Implementation::ToDec(hex[0]),
.Green = Implementation::ToDec(hex[1]),
.Blue = Implementation::ToDec(hex[2]),
@ -87,14 +87,14 @@ namespace Kanimaji
}
if (hex.length() == 6) {
return Colour {
return RGB {
.Red = Implementation::ToDec(hex[0], hex[1]),
.Green = Implementation::ToDec(hex[2], hex[3]),
.Blue = Implementation::ToDec(hex[4], hex[5]),
};
}
return Colour { .Red = 0, .Green = 0, .Blue = 0 };
return RGB { .Red = 0, .Green = 0, .Blue = 0 };
}
constexpr std::string ToHex() const
@ -108,4 +108,4 @@ namespace Kanimaji
};
}
#endif // KANIMAJI_COLOUR_HPP
#endif // KANIMAJI_RGB_HPP

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@ -0,0 +1,52 @@
#ifndef KANIMAJI_CONFIG_HPP
#define KANIMAJI_CONFIG_HPP
#include "RGB.hpp"
#include <chrono>
#include <functional>
namespace Kanimaji
{
enum class Flag {
Enable, Disable,
};
enum class Progression {
Linear,
EaseIn,
EaseOut,
EaseInOut,
};
std::string ToString(Progression progression);
struct StrokeStyle
{
double Width;
RGB Colour;
};
using TimeScalingFunc = std::function<double(double)>;
using Duration = std::chrono::duration<double, std::ratio<1>>;
struct AnimationSettings
{
Progression StrokeProgression;
StrokeStyle UnfilledStroke;
StrokeStyle FilledStroke;
RGB StrokeFillingColour;
Flag EnableBrush;
StrokeStyle Brush;
StrokeStyle BrushBorder;
TimeScalingFunc LengthToTimeScaling;
Duration WaitBeforeRepeating;
Duration DelayBetweenStrokes;
static AnimationSettings Default();
};
}
#endif // KANIMAJI_CONFIG_HPP

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@ -1 +0,0 @@
#include "Kanimaji/Colour.hpp"

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@ -0,0 +1,11 @@
#include "Kanimaji/Error.hpp"
#include <format>
namespace Kanimaji
{
ParseError::ParseError(std::size_t current, std::string_view message)
: Error(std::format("[At: {}] {}", current, message))
, mPosition(current)
{}
}

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@ -1,9 +1,7 @@
#include "Kanimaji/Colour.hpp"
#include "Kanimaji/Config.hpp"
#include "Kanimaji/Kanimaji.hpp"
#include "Kanimaji/Settings.hpp"
#include "SVG.hpp"
#include <ctre.hpp>
#include <pugixml.hpp>
#include <format>
@ -13,57 +11,48 @@ namespace Kanimaji
{
namespace
{
constexpr GroupConfig StrokeBorderConfig { .Width = 5, .Colour = Colour::FromHex("#666") };
constexpr GroupConfig StrokeUnfilledConfig{ .Width = 2, .Colour = Colour::FromHex("#EEE") };
constexpr GroupConfig StrokeFilledConfig { .Width = 3.1, .Colour = Colour::FromHex("#000") };
constexpr GroupConfig BrushConfig { .Width = 5.5, .Colour = Colour::FromHex("#F00") };
constexpr GroupConfig BrushBorderConfig { .Width = 7, .Colour = Colour::FromHex("#666") };
constexpr Colour StrokeFillingColour = Colour::FromHex("#F00");
// What the fuck is this?
constexpr double WaitAfter = 1.5;
using namespace std::string_view_literals;
constexpr auto StrokeProgressionFormat = (
" @keyframes stroke-{} {{\n"
" 0.000% {{ stroke-dashoffset: {:.3f}; }}\n"
" {:.3f}% {{ stroke-dashoffset: {:.3f}; }}\n"
" {:.3f}% {{ stroke-dashoffset: 0; }}\n"
" 100.000% {{ stroke-dashoffset: 0; }}\n"
" }}\n"sv
);
constexpr auto AnimationVisibilityFormat = (
" @keyframes showhide-{} {{\n"
" {:.3f}% {{ visibility: hidden; }}\n"
" {:.3f}% {{ stroke: {}; }}\n"
" }}\n"sv
);
constexpr auto AnimationProgressionFormat = (
" #{} {{\n"
" stroke-dasharray: {:.3f} {:.3f};\n"
" stroke-dashoffset: 0;\n"
" animation: stroke-{} {:.3f}s {} infinite,\n"
" showhide-{} {:.3f}s step-start infinite;\n"
" }}\n"sv
);
constexpr auto BrushVisibilityFormat = (
" @keyframes showhide-brush-{} {{\n"
" {:.3f}% {{ visibility: hidden; }}\n"
" {:.3f}% {{ visibility: visible; }}\n"
" 100.000% {{ visibility: hidden; }}\n"
" }}\n"sv
);
constexpr auto BrushProgressionFormat = (
" #{}, #{} {{\n"
" stroke-dasharray: 0 {:.3f};\n"
" animation: stroke-{} {:.3f}s {} infinite,\n"
" showhide-brush-{} {:.3f}s step-start infinite;\n"
" }}\n"sv
);
constexpr auto StrokeProgressionFormat =
" "
"@keyframes stroke-{} {{ "
"0.000% {{ stroke-dashoffset: {:.3f}; }} "
"{:.3f}% {{ stroke-dashoffset: {:.3f}; }} "
"{:.3f}% {{ stroke-dashoffset: 0; }} "
"100.000% {{ stroke-dashoffset: 0; }} }}\n"sv;
constexpr auto AnimationVisibilityFormat =
" "
"@keyframes display-{} {{ "
"{:.3f}% {{ visibility: hidden; }} "
"{:.3f}% {{ stroke: {}; }} }}\n"sv;
constexpr auto AnimationProgressionFormat =
" "
"#{} {{ "
"stroke-dasharray: {:.3f} {:.3f}; "
"stroke-dashoffset: 0; "
"animation: stroke-{} {:.3f}s {} infinite, "
"display-{} {:.3f}s step-start infinite; }}\n"sv;
constexpr auto BrushVisibilityFormat =
" "
"@keyframes display-brush-{} {{ "
"{:.3f}% {{ visibility: hidden; }} "
"{:.3f}% {{ visibility: visible; }} "
"100.000% {{ visibility: hidden; }} }}\n"sv;
constexpr auto BrushProgressionFormat =
" "
"#{}, #{} {{ "
"stroke-dasharray: 0 {:.3f}; "
"animation: stroke-{} {:.3f}s {} infinite, "
"display-brush-{} {:.3f}s step-start infinite; }}\n"sv;
constexpr auto StylesHeader =
"\n "
"/* Styles generated automatically by Kanimaji, please avoid editing manually. */\n"sv;
pugi::xml_node append_group(pugi::xml_node &svg, std::string_view name, GroupConfig config)
double AsSeconds(auto duration) {
return std::max(0.0, duration.count());
}
pugi::xml_node AppendGroup(pugi::xml_node& svg, std::string_view name, StrokeStyle config)
{
pugi::xml_node newGroup = svg.append_child("g");
newGroup.append_attribute("id") = name;
@ -73,140 +62,196 @@ namespace Kanimaji
);
return newGroup;
}
void AmendComment(pugi::xml_document& doc)
{
pugi::xml_node comment = doc.find_child([](pugi::xml_node& node) {
return node.type() == pugi::node_comment;
});
if (comment) {
std::string text = comment.value();
text.append(
"\n"
"===============================================================================\n"
"\n"
"This file has been modified by the Kanimaji tool\n"
"avilable here: (Still very WIP, will be available later.)\n"
"\n"
"The Kanimaji tool is based on the original kanimaji.py script.\n"
"Copyright (c) 2016 Maurizio Monge\n"
"The script is available here: https://github.com/maurimo/kanimaji\n"
"Used under the terms of the MIT licence as specified in the project's README.md\n"
"\n"
"Modifications (compared to the original KanjiVG file):\n"
"* This comment was amended with this section\n"
"* The stroke numbers were removed to prevent decrease clutter\n"
"* Special Styles section (and accompanying <g> and <use> tags) were generated\n"
);
comment.set_value(text);
}
}
void Animate(pugi::xml_document& doc, const AnimationSettings& settings)
{
pugi::xml_node svg = doc.child("svg");
if (!svg) {
throw Error("Unexpected document format: Expected to find a SVG element");
}
svg.remove_child(svg.find_child([](pugi::xml_node& node) {
return std::string_view(node.attribute("id").as_string()).contains("StrokeNumbers");
}));
pugi::xml_node pathsContainer = svg.find_child([](pugi::xml_node& node) {
return std::string_view(node.attribute("id").as_string()).contains("StrokePaths");
});
pathsContainer.attribute("style") = "fill:none;visibility:hidden;";
std::string baseId = pathsContainer.attribute("id").as_string();
baseId.erase(0, baseId.find('_') + 1);
// 1st pass for getting information
double totalLength = 0.0;
pugi::xpath_node_set paths = svg.select_nodes("//path");
for (const auto& path : paths) {
std::string_view d = path.node().attribute("d").as_string();
totalLength += settings.LengthToTimeScaling(SVG::Path(d).Length());
}
std::string strokeKeyframes;
std::string strokeDisplay;
std::string strokeProgress;
std::string brushKeyframes;
std::string brushProgress;
auto background = AppendGroup(svg, "kvg:Kanimaji_Stroke_Background_" + baseId,
settings.UnfilledStroke);
auto brushBorder = AppendGroup(svg, "kvg:Kanimaji_Brush_Border_" + baseId,
settings.BrushBorder);
auto animation = AppendGroup(svg, "kvg:Kanimaji_Animation_" + baseId,
settings.FilledStroke);
auto brush = AppendGroup(svg, "kvg:Kanimaji_Brush_" + baseId, settings.Brush);
totalLength += paths.size() * AsSeconds(settings.DelayBetweenStrokes);
double totalTime = totalLength
+ AsSeconds(settings.WaitBeforeRepeating)
- AsSeconds(settings.DelayBetweenStrokes);
double previousLength = 0.0;
double currentLength = 0.0;
// 2nd pass to prepare the CSS
for (const auto& path : paths) {
std::string_view d = path.node().attribute("d").as_string();
double segmentLength = SVG::Path(d).Length();
previousLength = currentLength;
currentLength += settings.LengthToTimeScaling(segmentLength);
double startTime = 100.0 * (previousLength / totalTime);
double endTime = 100.0 * (currentLength / totalTime);
currentLength += AsSeconds(settings.DelayBetweenStrokes);
pugi::xml_attribute idAttr = path.node().attribute("id");
if (!idAttr) {
continue;
}
std::string id = idAttr.as_string();
std::string css = id;
if (auto colonPos = css.find(':'); colonPos != css.npos) {
css.replace(css.find(":"), 1, "\\:");
}
std::string pathId = id;
if (pathId.starts_with("kvg:")) {
pathId = pathId.substr(4);
}
strokeKeyframes.append(std::format(StrokeProgressionFormat,
pathId, segmentLength, startTime, segmentLength, endTime));
strokeDisplay.append(std::format(AnimationVisibilityFormat,
pathId, startTime, endTime,
settings.StrokeFillingColour.ToHex()));
strokeProgress.append(std::format(AnimationProgressionFormat,
css + "-kanimaji-animation", segmentLength, segmentLength,
pathId, totalTime, ToString(settings.StrokeProgression),
pathId, totalTime));
if (settings.EnableBrush == Flag::Enable) {
brushKeyframes.append(std::format(BrushVisibilityFormat,
pathId, startTime, endTime - 0.001));
brushProgress.append(std::format(BrushProgressionFormat,
css + "-kanimaji-brush",
css + "-kanimaji-brush-border", segmentLength,
pathId, totalTime,
ToString(settings.StrokeProgression), pathId,
totalTime));
}
pugi::xml_node useBackground = background.append_child("use");
useBackground.append_attribute("id") = id + "-kanimaji-background";
useBackground.append_attribute("href") = "#" + id;
pugi::xml_node useAnimation = animation.append_child("use");
useAnimation.append_attribute("id") = id + "-kanimaji-animation";
useAnimation.append_attribute("href") = "#" + id;
if (settings.EnableBrush == Flag::Enable) {
pugi::xml_node useBrushBackground = brushBorder.append_child("use");
useBrushBackground.append_attribute("id") = id + "-kanimaji-brush-border";
useBrushBackground.append_attribute("href") = "#" + id;
pugi::xml_node useBrush = brush.append_child("use");
useBrush.append_attribute("id") = id + "-kanimaji-brush";
useBrush.append_attribute("href") = "#" + id;
}
}
// This is how we add styles - prepare the whole thing in a separate buffer first.
std::string styles;
styles.append(StylesHeader);
styles.append(strokeKeyframes);
styles.append(strokeDisplay);
styles.append(strokeProgress);
styles.append(brushKeyframes);
styles.append(brushProgress);
styles.append(" ");
pugi::xml_node style = svg.prepend_child("style");
style.append_attribute("id") = "kvg:Kanimaji_Style";
style.append_child(pugi::node_pcdata).set_value(styles);
}
}
bool Animate(const std::string& source, const std::string& destination)
void AnimateFile(const Path& source, const Path& destination, const AnimationSettings& settings)
{
pugi::xml_document doc;
pugi::xml_parse_result readResult = doc.load_file(source.c_str(), pugi::parse_full);
if (!readResult) {
return false;
pugi::xml_parse_result result = doc.load_file(source.c_str(), pugi::parse_full);
if (!result) {
constexpr std::string_view errorFormat = "Failed to load file from {}, due to: {}";
throw FileError(std::format(errorFormat, source.string(), result.description()));
}
pugi::xml_node comment = doc.find_child([](pugi::xml_node& node) {
return node.type() == pugi::node_comment;
});
std::string text = comment.value();
text.append(
"\n===============================================================================\n\n"
"This file has been modified by the Kanimaji tool\n"
"avilable here: (TODO)\n\n"
"The Kanimaji tool is based on the original kanimaji.py script.\n"
"Copyright (c) 2016 Maurizio Monge\n"
"The script is available here: https://github.com/maurimo/kanimaji\n"
"Used under the terms of the MIT licence as specified in the project's README.md\n\n"
"Modifications (compared to the original KanjiVG file):\n"
"* The stroke numbers were removed\n"
"* Special Styles section (and accompanying <g> and <use> tags) were generated\n"
);
comment.set_value(text);
AmendComment(doc);
Animate(doc, settings);
pugi::xml_node svg = doc.child("svg");
if (!doc.save_file(destination.c_str())) {
throw FileError(std::format("Failed to save file to {}", destination.string()));
}
}
svg.remove_child(svg.find_child([](pugi::xml_node& node) {
return std::string_view(node.attribute("id").as_string()).contains("StrokeNumbers");
}));
pugi::xml_node paths = svg.find_child([](pugi::xml_node& node) {
return std::string_view(node.attribute("id").as_string()).contains("StrokePaths");
});
paths.attribute("style") = "fill:none;visibility:hidden;";
std::string baseId = paths.attribute("id").as_string();
baseId.erase(0, baseId.find('_') + 1);
// 1st pass for getting information
double totalLength = 0.0;
for (const auto& path : svg.select_nodes("//path")) {
std::string_view d = path.node().attribute("d").as_string();
try {
totalLength += SVG::Path(d).Length();
}
catch (const SVG::ParseError& e) {
return false;
}
std::string Animate(const std::string& source, const AnimationSettings& settings)
{
pugi::xml_document doc;
pugi::xml_parse_result result = doc.load_string(source.c_str(), pugi::parse_full);
if (!result) {
constexpr std::string_view errorFormat = "Failed to parse SVG document: {}";
throw ParseError(result.offset, std::format(errorFormat, result.description()));
}
std::string styles =
"\n /* Styles autogenerated by Kanimaji, please do not edit manually. */\n";
AmendComment(doc);
Animate(doc, settings);
auto background = append_group(svg, "kvg:Kanimaji_Stroke_Background_" + baseId, StrokeUnfilledConfig);
auto brushBorder = append_group(svg, "kvg:Kanimaji_Brush_Background_" + baseId, BrushBorderConfig);
auto animation = append_group(svg, "kvg:Kanimaji_Animation_" + baseId, StrokeFilledConfig);
auto brush = append_group(svg, "kvg:Kanimaji_Brush_" + baseId, BrushConfig);
double previousLength = 0.0;
double currentLength = 0.0;
// 2nd pass to prepare the CSS
for (const auto& xpath : svg.select_nodes("//path")) {
pugi::xml_node path = xpath.node();
double segmentLength = SVG::Path(path.attribute("d").as_string()).Length();
previousLength = currentLength;
currentLength += segmentLength;
double startTime = 100.0 * (previousLength / totalLength);
double endTime = 100.0 * (currentLength / totalLength);
pugi::xml_attribute idAttr = path.attribute("id");
if (!idAttr) {
continue;
}
std::string id = idAttr.as_string();
std::string css = id;
if (auto colonPos = css.find(':'); colonPos != css.npos) {
css.replace(css.find(":"), 1, "\\:");
}
std::string pathId = id;
if (pathId.starts_with("kvg:")) {
pathId = pathId.substr(4);
}
double totalTime = 4.0;
styles.append(std::format(StrokeProgressionFormat,
pathId, segmentLength, startTime, segmentLength, endTime));
styles.append(std::format(AnimationVisibilityFormat,
pathId, startTime, endTime, StrokeFillingColour.ToHex()));
styles.append(std::format(AnimationProgressionFormat,
css + "-kanimaji-animation", segmentLength, segmentLength,
pathId, totalTime, "ease-in-out", pathId, totalTime));
styles.append(std::format(BrushVisibilityFormat, pathId, startTime, endTime - 0.001));
styles.append(std::format(BrushProgressionFormat,
css + "-kanimaji-brush", css + "-kanimaji-brush-background",
segmentLength, pathId, totalTime, "ease-in-out", pathId,
totalTime));
pugi::xml_node useBackground = background.append_child("use");
useBackground.append_attribute("id") = id + "-kanimaji-background";
useBackground.append_attribute("href") = "#" + id;
pugi::xml_node useBrushBackground = brushBorder.append_child("use");
useBrushBackground.append_attribute("id") = id + "-kanimaji-brush-background";
useBrushBackground.append_attribute("href") = "#" + id;
pugi::xml_node useAnimation = animation.append_child("use");
useAnimation.append_attribute("id") = id + "-kanimaji-animation";
useAnimation.append_attribute("href") = "#" + id;
pugi::xml_node useBrush = brush.append_child("use");
useBrush.append_attribute("id") = id + "-kanimaji-brush";
useBrush.append_attribute("href") = "#" + id;
}
// This is how we add styles - prepare the whole thing in a separate buffer first.
styles.append(" ");
pugi::xml_node style = svg.prepend_child("style");
style.append_attribute("id") = "kvg:Kanimaji_Style";
style.append_child(pugi::node_pcdata).set_value(styles);
bool writeResult = doc.save_file(destination.c_str());
if (!writeResult) {
return false;
}
return true;
std::stringstream str;
doc.save(str);
return str.str();
}
}

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@ -9,11 +9,6 @@
namespace Kanimaji::SVG
{
ParseError::ParseError(std::size_t current, std::string_view message)
: Error(std::format("[At: {}] {}", current, message))
, mPosition(current)
{}
struct Vec2
{
double x;

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@ -1,31 +1,14 @@
#ifndef KANIMAJI_SVG_HPP
#define KANIMAJI_SVG_HPP
#include "Kanimaji/Error.hpp"
#include <memory>
#include <stdexcept>
#include <string_view>
#include <vector>
namespace Kanimaji::SVG
{
class Error : public std::runtime_error
{
using std::runtime_error::runtime_error;
};
class ParseError : public Error
{
public:
ParseError(std::size_t current, std::string_view message);
std::size_t Position() const
{
return mPosition;
}
private:
std::size_t mPosition;
};
class Path
{
public:

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@ -0,0 +1,51 @@
#include "Kanimaji/Settings.hpp"
#include <cmath>
#include <utility>
namespace Kanimaji
{
std::string ToString(Progression progression)
{
switch (progression) {
case Progression::Linear: return "linear";
case Progression::EaseIn: return "ease-in";
case Progression::EaseOut: return "ease-out";
case Progression::EaseInOut: return "ease-in-out";
default: std::unreachable();
};
}
AnimationSettings AnimationSettings::Default()
{
using namespace std::chrono_literals;
return AnimationSettings {
.StrokeProgression = Progression::EaseInOut,
.UnfilledStroke = StrokeStyle {
.Width = 2.0,
.Colour = RGB::FromHex("#EEEEEE"),
},
.FilledStroke = StrokeStyle {
.Width = 3.0,
.Colour = RGB::FromHex("#000000"),
},
.StrokeFillingColour = RGB::FromHex("#FF0000"),
.EnableBrush = Flag::Enable,
.Brush = StrokeStyle {
.Width = 5.5,
.Colour = RGB::FromHex("#FF0000"),
},
.BrushBorder = StrokeStyle {
.Width = 7.0,
.Colour = RGB::FromHex("#666666"),
},
.LengthToTimeScaling = [] (double length) -> double {
return std::pow(length, 1.0 / 3.0) / 6.0;
},
.WaitBeforeRepeating = 1s,
.DelayBetweenStrokes = 50ms,
};
}
}

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@ -12,8 +12,11 @@ int main(const int argc, const char *argv[])
// return 1;
//}
if (!Kanimaji::Animate("084b8.svg", "084b8-out.svg")) {
std::println("Could not animate the specified file.");
try {
Kanimaji::AnimateFile("084b8.svg", "084b8-out.svg");
}
catch (const std::exception& e) {
std::println("Could not animate the input file");
return 1;
}