Limit selection to fitting colours, use builtin brightness
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9c9bb872ab
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1 changed files with 19 additions and 5 deletions
24
dynamic.py
24
dynamic.py
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@ -6,23 +6,35 @@ import time
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from Library.tree import RGBXmasTree
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BRIGHTNESS_MULTIPLIER = 0.15
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COLOURS = [
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(0.800, 0.000, 0.000),
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(0.000, 0.627, 0.000),
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(0.800, 0.667, 0.000),
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(0.000, 0.600, 0.800),
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(0.800, 0.800, 0.800),
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(0.600, 0.000, 0.800),
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(0.800, 0.400, 0.000),
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(0.600, 0.702, 0.733),
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(0.800, 0.000, 0.267),
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(0.000, 0.533, 0.267),
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]
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class Animation:
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def __init__(self):
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self.animation_steps = 50
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self.progress = [random.randint(0, self.animation_steps) for i in range(25)]
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self.colours = [(random.random(), random.random(), random.random()) for i in range(25)]
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#self.colours = [(random.random(), random.random(), random.random()) for i in range(25)]
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self.colours = [random.choice(COLOURS) for i in range(25)]
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self.pixels = [(0, 0, 0) for i in range(25)]
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def next(self):
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for i in range(len(self.progress)):
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self.progress[i] = (self.progress[i] + 1) % self.animation_steps
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if self.progress[i] == 0:
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self.colours[i] = (random.random(), random.random(), random.random())
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#self.colours[i] = (random.random(), random.random(), random.random())
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self.colours[i] = random.choice(COLOURS)
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magnitude = math.sin(math.pi * (self.progress[i] / self.animation_steps))
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magnitude *= BRIGHTNESS_MULTIPLIER
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colour = self.colours[i]
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self.pixels[i] = (colour[0] * magnitude, colour[1] * magnitude, colour[2] * magnitude)
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@ -34,10 +46,12 @@ if __name__ == "__main__":
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tree = RGBXmasTree()
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animation = Animation()
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tree.brightness = 0.05
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try:
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while True:
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animation.next()
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animation.set_colours(tree)
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time.sleep(0.5)
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#time.sleep(0.25)
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finally:
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tree.off()
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